Final Cut Pro For Mac Air

  

Final Cut Pro X is a revolutionary app for creating, editing, and producing the highest-quality video. Final Cut Pro combines high-performance digital editing and native support for virtually any video format with easy-to-use and time-saving features that let you focus on storytelling.

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Where can I purchase Final Cut Pro X?
Final Cut Pro X is available exclusively from the Mac App Store.

I managed to cut several hours of interviews down to a manageable level, working on the 11 inch MacBook Air and Final Cut Pro X. By the time I landed, some 24 hours later, I'd pretty much cleared the decks of a major piece of work. Not 100% completed, but well underway. Final Cut Pro X is a revolutionary app for creating, editing, and producing the highest-quality video. Final Cut Pro combines high-performance digital editing and native support for virtually any video format with easy-to-use and time-saving features that let you focus on storytelling.

The Mac Pro is the Mac Pro that Apple should have introduced in 2013. It answers many of the wishes of creatives and video professionals with extremely powerful components and a more suitable design. No, Final Cut Pro does not work on iPad Pro or any other iPad model. Final Cut Pro is an excellent video editing software that is available for Mac systems and not iOS devices. The program facilitates creating professional-looking stunning videos using its wide range of functions.

What are the features and system requirements for Final Cut Pro X?
Full system requirements, features overview, and more information on Final Cut Pro X can be found at https://www.apple.com/final-cut-pro/.

Where can I get information about graphics card compatibility with Final Cut Pro X?
See Graphics card compatibility for Final Cut Pro X, Motion 5, and Compressor 4 for information.

What's new in Final Cut Pro X?
View the Final Cut Pro X release notes, the Final Cut Pro X product page, and the What's New in Final Cut Pro X article.

What media formats does Final Cut Pro X support?
Find out which media formats are supported by Final Cut Pro X.

What cameras and devices work with Final Cut Pro X?
Find out which cameras are supported by Final Cut Pro X.

Are there any support or training and certification resources to help me troubleshoot and learn Final Cut Pro X?
See Final Cut Pro X support resources for complimentary self-help support resources.
See Final Cut Pro X training resources for Final Cut Pro X training information.

Is a trial version of Final Cut Pro X available?
Read about the Final Cut Pro X trial for information and a link to download the free 90-day Final Cut Pro X trial.

Can I purchase Final Cut Pro X pre-installed when I buy a Mac?
You can add Final Cut Pro X and Logic Pro X pre-installed to your Mac purchase when you customize your Mac at apple.com.

How many computers can I install Final Cut Pro X on?
The Final Cut Pro X license agreement states:
'…you have the right to use the Apple Software as permitted by the Mac App Store Product Usage Rules set forth in the App Store Terms and Conditions (http://www.apple.com/ legal/itunes/ww/) ('Usage Rules'), and are granted a limited, non-transferable, non-exclusive license:

(i) to download, install, use and run for personal, non-commercial use, one (1) copy of the Apple Software directly on each Apple-branded computer running OS X (“Mac Computer”) that you own or control; and

Mac

(ii) if you are a commercial enterprise or educational institution, to download, install, use and run one (1) copy of the Apple Software for use either: (a) by a single individual on each of the Mac Computer(s) that you own or control, or (b) by multiple individuals on a single shared Mac Computer that you own or control. For example, a single employee may use the Apple Software on both the employee’s desktop Mac Computer and laptop Mac Computer, or multiple students may serially use the Apple Software on a single Mac Computer located at a resource center or library.'

For complete details, view the Final Cut Pro X License Agreement.

How do I purchase Final Cut Pro X in volume for my business or educational institution?
You can buy apps in bulk with Apps and Books for Business or educational institutions.

Can I purchase all of Apple’s Pro Apps in a bundle as a college student, teacher, or educational institution?
You can get all five professional applications for video and music at a special price — including Final Cut Pro X, Motion, and Compressor, along with Logic Pro X and MainStage with the Pro Apps Bundle for qualifying college students, teachers, and educational institutions.

What documentation is available for Final Cut Pro X?
Get user guides for Final Cut Pro X, Motion 5, and Compressor 4.

What technical support options are available for Final Cut Pro X?
View Final Cut Pro X support resources for detailed information.

Where can I get more information about transitioning to Final Cut Pro X from Final Cut Pro 7?
Learn about making the transition to Final Cut Pro X from Final Cut Pro 7.

Where can I get more information about Managing Media with Final Cut Pro X Libraries?
Managing Media with Final Cut Pro X Libraries
Media management overview
Move a Final Cut Pro X library

How is Final Cut Pro X pronounced?
Final Cut Pro X is pronounced 'Final Cut Pro ten.'

When was Final Cut Pro X released?
Final Cut Pro X was initially released on June 21, 2011.

Where can I submit product feedback on Final Cut Pro X?
Visit the Final Cut Pro feedback page.

An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.

eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.

An eGPU lets you do all this on your Mac:

  • Accelerate apps that use Metal, OpenGL, and OpenCL
  • Connect additional external monitors and displays
  • Use virtual reality headsets plugged into the eGPU
  • Charge your MacBook Pro while using the eGPU
  • Use an eGPU with your MacBook Pro while its built-in display is closed
  • Connect an eGPU while a user is logged in
  • Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
  • Use the menu bar item to safely disconnect the eGPU
  • View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)

eGPU support in apps

eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3

In general, an eGPU can accelerate performance in these types of apps:

  • Pro apps designed to utilize multiple GPUs
  • 3D games, when an external monitor is attached directly to the eGPU
  • VR apps, when the VR headset is attached directly to the eGPU
  • Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)

You can configure applications to use an eGPU with one of the following methods.

Use the Prefer External GPU option

Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:

  1. Quit the app if it's open.
  2. Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
  3. Press Command-I to show the app's info window.
  4. Select the checkbox next to Prefer External GPU.
  5. Open the app to use it with the eGPU.

You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.

Set an external eGPU-connected display as the primary display

If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:

  1. Quit any open apps that you want the eGPU to accelerate on the primary display.
  2. Choose Apple menu  > System Preferences. Select Displays, then select the Arrangement tab.
  3. Drag the white menu bar to the box that represents the display that's attached to the eGPU.
  4. Open the apps that you want to use with the eGPU.

If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.

About macOS GPU drivers

Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.

Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.

The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.

Supported eGPU configurations

It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.

Final Cut Pro For Mac

Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.

Thunderbolt 3 all-in-one eGPU products

These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.

Recommended Thunderbolt 3 all-in-one eGPUs:

  • Blackmagic eGPU and Blackmagic eGPU Pro4
  • Gigabyte RX 580 Gaming Box4
  • Sonnet Radeon RX 570 eGFX Breakaway Puck
  • Sonnet Radeon RX 560 eGFX Breakaway Puck5

AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100

These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sapphire Gear Box
  • Sonnet eGFX Breakaway Box 350W
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4
  • HP Omen4
  • Akitio Node6

AMD Radeon RX Vega 56

These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • OWC Mercury Helios FX4
  • PowerColor Devil Box
  • Sonnet eGFX Breakaway Box 550W4
  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4
  • PowerColor Game Station4

AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100

These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary

If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.

Recommended Thunderbolt 3 chassis for these graphics cards:

  • Sonnet eGFX Breakaway Box 650W4
  • Razer Core X4

Learn more

Mac
  • Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
  • To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
  • If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
  • Software developers can learn more about programming their apps to take advantage of macOS eGPU support.

1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.

2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.

3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.

Final Cut Pro For Mac Air Pro

4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.

5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.

Final Cut Pro For Macbook

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6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.